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[1001]Weapons Tab Reborn

ORIGINAL CREDIT TO MattTheWaz (https://steamcommunity.com/id/MattTheWaz)
More than just the base mod, his mod is providing the example I needed for how to create a menu so that I could work on SimpleSidearms compatibility. Thank you!

I picked this one up and brought it to its original functionality, and I intend to update it further. Specifically, I intend to add compatibility with Simple Sidearms, but I've intended that since 1.4.

Original:
https://steamcommunity.com/sharedfiles/filedetails/?id=2288470754

Original description
## Weapons Tab
- Adds a 'Weapons' tab to the bottom bar that lets you view what weapons each colonist has equipped
- Lets you create weapon loadouts and assign each colonist a loadout
- Colonists will automatically pick up weapons that are allowed in their current loadout (and drop thier weapon if it is not allowed)
- If a colonist sees that a better quality of the same weapon is available, they will swap out for the better one

## Fun fact
- I made this mod because I was playing in a game with 100 colonists and was tired of manually assigning a weapon to each one

## Requires
- The Harmony workshop item is required for this mod to work: steam://url/CommunityFilePage/2009463077

## Incompatibilities
- Currently incompatible with Multiplayer, hope to fix that soon
/Original description

Like my mod? Donate at:
https://ko-fi.com/papercrane1001

I use the MIT license: https://opensource.org/licenses/MIT
which mostly says that if you use my code, please give me credit.

GitHub at: https://github.com/papercrane1001/-1001-WeaponsTabReborn

Thank you to voult2 for Better Pawn Control integration and Ataraksia for a bug fix and the addition of a hotkey!

Version 1.1.2

For versions 1.3 - 1.6

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Harmony

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