Stone into Iron: A Hyperweave Adventure
A balanced infinite resource utility mod for your RimWorld.
Isn’t it funny how we on Earth can extract metallic dust from crushed stone and smelt it into steel?
Well, someone on the Rim just reinvented that idea—and now, colonies across the stars can finally manufacture steel.
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[*] Adds tribal/medieval starter recipes for the crafting spot and campfire
[*] Adds the Electromagnetic Sieve, 2x3 building unlocked with stone cutting and microelectronics.
[*] Adds a new resource, metallic dust
[*] Adds the ability to manufacture steel via smithy or smelter
[*] Add/Remove Save game safe
[*] Incompatible with mods that remove Steel, Chunks, Smithy, or the Smelter
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[b]<== 1.6 Update ==>[/b]
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🔧 Features:
[b]Added a research project Tab called A Hyperweave Adventure[/b]: A lore friendly master project where your researchers test and theorize with metallic dust in attempts to re-make hyperweave. During this research venture your colony will unlock…
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[*] [b]🛠️ Plasteel Fabrication[/b]
[*] [b]⚗️ New Chemfuel Recipe[/b]
[*] [b]🧵 Synthread Production[/b]
[*] [b]☢️ Uranium Refinement[/b]
[*] [b]🥫 Food Type Conversion[/b]
[*] [b]🧬 Hyperweave Production[/b]
[*] [b]💉 Neutroamine Creation[/b]
[*] [b]🩺 Glitterworld Medicine Crafting[/b]
And once Spaceflight is researched...
[*] [b]🪙 Print rare resources like Gold[/b]
[*] [b]🪨 And unlock Vacstone printing (Requires the Odyssey DLC)[/b]
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[i]Each research unlock comes with hints guiding you to where to find the related bills, keeping your crafting loop intuitive.[/i]
[b]💡What makes this different to other mods that add infinite resources?[/b]
Most infinite resource mods break balance. [i]This one doesn’t.[/i]
I’ve spent a lot of time tuning this to feel like a natural part of the game.
Resources aren’t free—they’re earned through time, specialized pawns, and careful planning.
✅You won’t explode your wealth curve overnight.
✅You’ll train artists, protect valuable pawns, and assign doctors for specific material paths.
✅Each bill unlock feels like part of your colony’s story, not just a checklist.
This isn’t just a mod.
It’s a Hyperweave Adventure.
A journey of survival, invention, and meaning.
🌿[b][i]Prefer a more vanilla experience?[/i][/b]
Just don’t research the optional projects—or use the stripped-down version (linked below).
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[b] The Ravey Baby Stone Mod Series[/b]
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[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3219909393][b]Stone into Steel: Just Stone & Steel[/b][/url]
[i]Use this version If you just want the basic Stone into Steel recipes and not the unlocked resource recipes from the hyperweave adventure.[/i]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3167750334][b]Stone into Steel: A Hyperweave Adventure[/b][/url] [i]The Original Full Version. Use this version if you want the hyperweave adventure and the unlocked resource recipes without the Iron & coal chain/dependency[/i]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3226668357][b]Stone Into Iron: Just Iron and Coal[/b][/url] [i]Use this version If you prefer just the iron and coal in your playthrough and not the hyperweave adventure unlocked resource recipes.[/i]
[b]🧠Mod Recommendations[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2069684319]Complex Jobs[/url] [i]– Helps streamline pawn priorities, especially in large colonies or complex production chains. Vanilla RimWorld works just fine out of the box—but this mod gives you greater control over your workflow.[/i]