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Simple Utilities: Wall Reworked

[b]OBSOLETE PLEASE MIGRATE TO [i]SIMPLE UTILITIES: WALL - ADJUSTED[/i] IN MY WORKSHOP[/b] This mod fixes incorrect descriptions, adds research requirements for progression, upgrades textures and adds new lighting for spacer tech to [i]Owlchemist's[/i] [b]Simple Utilities: Wall[/b] mod. I made this primarily coz it made little sense to have all lighting options available with [i]Electricity[/i]. Why would one opt to build vanilla lighting when better alternatives were immediately available? A new spacer tech wall light, and fence-post lamp have been added. The lighting adjusted to better suit their technology levels, the same as with my adjustments to [b]Simple Utilities: Ceiling[/b] (the fence-post torch glow now matches the vanilla torch; electric lighting has the same glow colours as vanilla electric lighting; chemfuel lighting has the same glow as [b]Thermoregulaltion[/b] - which I am pretty sure is the same as vanilla chemfuel generators - and the fence-post lightcell based lighting matches with the additions I made in the [b]Simple Utilities: Ceiling Reworked[/b] mod. Speaking of which, the descriptions of several items have been edited to fall in line with my other rework, as the original descriptions were kinda short. New research requirements have been added for the following fixtures: - The chemfuel fence-post lamp now requires [i]Biofuel Refining[/i] research. - The new [i]light cell lamp[/i], and [i]light panel walls[/i] requires [i]Microelectronics[/i]. Progression for fence-post lighting is now fence-post torch > electric fence-post lamp > chemfuel fence-post lamp > ightcell fence-post lamp. Finally, textures have changed as follows: -The chemfuel lamp now has a texture derived from the [b]Thermoregulation[/b] mod to better fit in when using all the chemfuel based appliances in that mod. [b]Thermoregulation[/b] is not required to obtain the chemfuel lamp, but it is reccommened so one can access all the chemfuel based alternatives that mod provides. The old chemfuel lamp texture has been re-used for the new lightcell lamp. Link to the original mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2565545335]https://steamcommunity.com/sharedfiles/filedetails/?id=2565545335[/url] [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fko-fi.com%2Fwyr3d] [img]https://i.ibb.co/pyYz3q0/kofii.png[/img][/url][ko-fi.com]