High Technology Armory
for post-endgame play, simply add a technology after charge rifle.
pulse series
pulse rifle : 19dmg*3 / 1.8s+1s / ap 45%
pulse pistol : 21dmg / 1s+0.4s / ap 45%
pulse sniper rifle : 40dmg / 3s+3s / ap 55%
pulse lmg : 19dmg*7 / 2.s+2.2s / ap 45%
pulse smg : 16dmg*4 / 1.3s+0.8s / ap 40%
plasma series
plasma rifle : 24dmg*3 / 1.5s+1.2s / ap 55%
plasma pistol : 28dmg / 0.8s+0.5s / ap 55%
plasma sniper rifle : 55dmg / 2.5s+3s / ap 75%
plasma lmg : 24dmg*7 / 2s+2.5s / ap 55%
plasma smg : 22dmg*4 / 1.1s+0.8s / ap 50%
reinforced armor : 30% damage reduce, slightly harder than marine armor.
double reinforced armor : 55% damage reduce, slightly harder than reinforced armor.
very simple mod, balance can be adjusted at any time.
texture was created by ai image generator.