Description:
With the help of Nano-robotics pawns of the rim have achieved a new era.
Introducing "Capacitor Genes"!
Based on the gene, a number of nanites are added to a person's xenogenome, optimizing the pawn's genetic code as never seen before, allowing for more beneficial genes to be incorporated into the pawn without the downside of metabolic deficiency.
Feature:
Adds multiple genes that increase the metabolism at the cost of complexity.
Tier 1:
Complexity: +5
Metabolic Efficiency: +5
Tier 2:
Complexity: +10
Metabolic Efficiency: +10
Tier 3:
Complexity: +15
Metabolic Efficiency: +15
Tier 4:
Complexity: +20
Metabolic Efficiency: +20
Tier 5:
Complexity: +25
Metabolic Efficiency: +25
Tier 6:
Archite Capsules: 5
Complexity: +25
Metabolic Efficiency: +50
Notes:
1.If you want to test this mod and see how it, using dev-mode you can edit a person's genes, you can find them under the name Capacity_Booster_Tier_X.
2.Removing the mod mid-playthrough, causes some one time errors to happen.
3.All the genes are obtainable as any base game genes (Traders, Quests)
4.All Capacitor genese stack, for a total of +125 metabolism.
Balance:
Not very balanced.
I am welcome to feedback on this matter.
A add-on with more op genes can be found here: Biotech Capacitor Genes - Extra OP
The balanced version of this mod can be found here: Biotech Capacitor Genes - Balanced
Copyright Notes:
Portions of the materials used to create this content/mod are trademarks and/or copyrighted works of Ludeon Studios Inc. All rights reserved by Ludeon. This content/mod is not official and is not endorsed by Ludeon.