Ever wished your best colonists could live on across multiple playthroughs? Ketaros Veterans makes that possible.
This mod lets you export your current colonists to a shared pool, then have them show up in future games through natural in-game events. Your experienced survivors can reappear as wanderers seeking a new home, wild men living off the land, wounded refugees in need of rescue, prisoners awaiting liberation, or even desperate souls fleeing from hostile raiders.
[b]Inspiration[/b]
This mod is a direct inspiration from the mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1718390789]VeteranColonists[/url] from [url=https://steamcommunity.com/profiles/76561198044599324]Udon[/url], not-updated for sometime. I went in to update it, and started fixing a bunch of problems and adding a lot of new features, making life to a new mod, but I can't not mention the inspiration and base start for this project.
Features
[b]Export & Import[/b]
- Browse your colonists in a clean table with Name, Age, and Ideology columns.
- Select which colonists to export using simple checkboxes.
- View all previously exported colonists with their details and an "In Game" indicator showing if they've already appeared in your current playthrough.
- Colonists are sorted alphabetically for easy browsing.
- Option to automatically export pawns whenever they join your colony.
[b]Veteran Events[/b]
Five different event types bring your veterans back into the world:
- Refugee Chased — a veteran flees to your colony with raiders in pursuit.
- Prisoner Rescue — rescue a captured veteran from a hostile site.
- Downed Refugee — find an injured veteran at a nearby location.
- Wild Man — a veteran has gone feral and roams the wilds.
- Wanderer Join — a veteran simply walks in and asks to stay.
[b]Full Control[/b]
- Event Cycle: set how often the mod rolls for a veteran event (1 hour to 15 days).
- Event Chance: configure the probability each roll actually triggers an event (0.1% to 100%).
- Event Weights: adjust the relative probability of each event type independently.
- All settings come with sensible defaults and clear descriptions.
[b]Special Configurations[/b]
- Spawn with Gear: choose whether veterans arrive with all their exported equipment and inventory, or start fresh with basic clothing.
- Auto-Export on Join: automatically save colonists to the veteran pool whenever a new pawn joins your faction.
[b]What Gets Preserved[/b]
Skills, traits, backstory, relationships, royal titles, ideology, health conditions, and age are all carried over when a veteran appears in a new game.
Getting Started
1. Open Mod Settings and find Ketaros Veterans.
2. While in-game, select colonists from the "Colonists Available" list and click Export — or enable auto-export.
3. In any save, your veterans will begin appearing through random events based on your configured timing and weights.
No additional frameworks required — no Harmony, no HugsLib. Just subscribe and play.
Built for RimWorld 1.6, and again, very inspired by the original VeteranColonist concept by Udon.