In VCE, a single deepchem deposit yields a colony 18000–36000 chemfuel, which is enough fuel to power 66–132 chemfuel generators (66000W–132000W of power) for a year. This mod adds a settings page for Vanilla Chemfuel Expanded that calculates the numbers for you and offers an alternative balancing preset:
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VCE
Alternative
Reason
Deepchem tank can be built
Yes
No
The deepchem tank has a design problem: it’s there to be built for a very short period of time until the very quick deepchem-to-chemfuel conversion is over, and from my extensive testing, you won’t ever see it being filled much at all—no matter the changes to adjacent systems. It’s just a 2x3 space to micro-manage.
Instead, pumpjacks now have a built-in tank that can store one stack of deepchem. Your pumpjacks will be staying around for longer and will require protection, which is a typical RimWorld problem that’s fun to solve.
Time to extract deepchem
1s
3.3s
To align pumpjacks with deep drills and support the change above.
Time to refine deepchem
5s
10s
To also support the change above and make it so that deepchem tanks would fill up eventually. If you’re going to change the ratio of deepchem-to-chemfuel conversion, time to refine should probably be slower (i.e. bigger number) than to extract.
Deepchem amount per deposit’s cell
300
30
To squash astronomically high numbers. A deposit will now yield 300–600 chemfuel—think of the whole system as a better researchable infinite chemreactor. The following was factored in:
- The ground-penetrating scanner becomes very effective at finding deposits when a pawn operating it has high [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Frimworldwiki.com%2Fwiki%2FResearch_Speed]research speed[/url][rimworldwiki.com], so smart and augmented colonists will eventually be finding lots of deepchem deposits.
- A colony can have multiple scanners.
- A colony can be following a research-centric ideoligion.
- A colony can profit from less than a thousand chemfuel.
- All other sources of chemfuel are still in the game.
Deepchem & chemfuel tank capacity
4500
2700
To make tanks consistent with vanilla shelves. The ability to send chemfuel into pipes from one end of the colony to another is a great utility by itself that’s going to save your colonists a lot of time.
Deepchem-to-chemfuel conversion
1–3
2–1
To keep the amount of deepchem per deposit’s cell as high as possible; just juggling numbers.
The MIT-licensed source is available on [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fawgv%2FCustomChemfuelExpanded]GitHub[/url][github.com].
Incompatibilities:
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[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3231387549]Vanilla Chemfuel Expanded - Unofficial Expansion[/url]
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