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Real Faction Guest (Continued)

Update of YAYOs mod
https://steamcommunity.com/sharedfiles/filedetails/?id=2263021260

[discord.gg]

[github.com]

Preview

In rimworld, There is an issue where pawns that come in event or quests are forcibly changed to vanilla pawns type even though they are mod factions.

  • This mod solves event / quest pawn issues for

all of mod human/non-human factions, vanilla expended faction, races added as human alien races, and races added as garam races.

  • So you can meet real faction pawns added as mods in various situations.

Compatible

- Saved Game Compatible (Only new Event or Quest)

Incompatible

- Empire mod

Please take this mod and modify it. The source code is included.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: faction diversity

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Harmony

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