Current state of this mod
This mod is currently a WIP, incomplete, but is in a usable state. It's just missing some features I still plan on adding.
Warning: Because this mod was unlisted for over a year, I was planning on re-releasing it once it's in a more complete state.
Features so far
- High performance: Rewritten from the ground up, performing twice as fast as the vanilla bar. The importance of performance scales up the more colonists you have rendered in the bar.
- Mood outlines: Yellow for minor break risk, red for major, and pulsating red for extreme.
- Relationship viewer: When you click a colonist in the bar, other colonists' background will color code their relationship: pink for lover, green for friend, pulsating red for rivals.
- Icon tweaks: Options include turning off ideology role icons, and showing a hunger and tired icon (useful for long-drafted pawns).
- Show weapons: Option to show a pawn's weapon either all the time, or only when drafted.
- Pawn grouping (WIP): The ability to assign a pawn as a group leader, and assign other pawns to their group. Child members of each group can be hidden from view using expand/collapse arrows. NOTE: This WIP feature currently has some bugs. Avoid using.
- Contexual tooltips: Tooltips provide information relevant to a pawn's situation. For example, mousing over a break risk pawn will show their grievances.
- Death timer: If a pawn is going to die, like bleeding out, their death timer is shown next to their name.
Known issues
- A Rimworld of Magic icons flicker.
GitHub[github.com]