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Humanlike Ghoul

This mod add ghoul setting which allow ghoul to wear gear,use weapon,do work and etc.See showing pictures for more info. Safe to mid-join and mid-out,but the equipments will not unequip auto. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FLuapo%2FHumanlikeGhoul]Github link[/url][github.com]for direct download . issues: More adjustable stats. Support for drug limit. some building e.g gene exactor ,deep miner don't allow ghoul to use; Update Log: 10.9: Fix bug caused by vanilla update.(Not compatible with old rimworld version) 5.24: Add support for Fluffy's work tab. 5.5(Main update): Add support for adjust food types. Solve the conflict between human orders and ghoul orders. Add compatible patch for RPG Style Inventory(Both origin and revamped),so when use those mod,ghoul can unequip themselves correctly. 5.4(Origin mutant def change): Adapt to origin mutant def change. Installation the feature of equipment Setting. Add assign tab support so ghoul can use drug now(there is a making config to adjust this limit) 5.2(A temp bug fix version before main update): Change the def setting method from hot reload to lazy reload,which improve its runtime perfomance. 4.22: add support for ideo role,ideo ritual,anomaly ritual.(testing ,if you find any problem ,report it) add support for adjust ghoul stats(however,only make already exist like Psychic sensitivity by now )so they can have minium sensitivity to become machinist or join anomaly ritual. Improve compatiblity,So it should work with anymod that not replace the origin method. Recommend mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3227732522]Caravan Ghouls[/url]