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BabyBird Helicopter H1

Helicopter Modified ECU [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2847973546]https://steamcommunity.com/sharedfiles/filedetails/?id=2847973546[/url] Airhud [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3384822669]https://steamcommunity.com/sharedfiles/filedetails/?id=3384822669[/url] Lighting [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3228308214]https://steamcommunity.com/sharedfiles/filedetails/?id=3228308214[/url] 2 Pilot Control [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3580548749]https://steamcommunity.com/sharedfiles/filedetails/?id=3580548749[/url] 4 Seat - 2 pilot with switch for Pilot/Co-pilot Control Hud display Cam IR + Back Light (same button) Track Gripper for Hangar Storage ( Gripper Brake and Release Button on Left Landing Leg ) Altitude Hold/Hover (Hover when no collective input) External Lighting ( Nav Light / White Strobe Light / Red Strobe Light / Landing Light ) Fuel Capacity of 1500 L Engine with modified ECU Idle at 4.2 RPS Flight at 12 RPS ( ~ 60 RPS propeller ) High Power at 20 RPS ECU will cut back load when overheat (Only use high RPS when need) 2 Radio 2 Flash Light 2 First Aids Kit 1 Defibrillator 1 Fire Extinguisher 3 Variant Standard Rescue -Rescue Winch ( 10 m ) Arm -2 Front Machine Gun ( 4 Kenetic + 1 Armor + 1 Incendiary / 400 round each box) -2 Rifle ( 2 Rifle Ammo ) -2 Pistol ( 3 Pistol Ammo ) -4 seat ( 2 Left + 2 Right ) **Shaking can happen when using too much Collective and Yaw/Rudder, tapping can help stop shaking. **Collective or Up/down input is very reactive when max input.