This is Forked version of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2101676323] Quality Of Building mod. [/url]
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Forked by Яe6al: Added a lot of [u]textures from other mods[/u] (which I do not use) to alter the existing items.
Main focus are [u][b]WEAPONS[/b][/u] and [b]APPAREL[/b]. Buildings mostly upscaled. Weapons and clothes altered by similar textures from other mods (which I do not use). And some are drawn with my own hands.
Works with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1884025115] Vanilla Expanded [/url] modules,[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044] Combat Extended [/url]
Quality dependant textures = diversity without bloat and breaking [b]balance[/b].
Now you dont need a mod which adds 5 versions of the [b]same gun[/b], but one gun will look different based on its quality.
[i]There's too much mods to mention, almost every mod that brought some weapons in to the game might have contributed to this [b]fork[/b][/i]
Mod aims to make Quality of things ([b]Weapons[/b], Apparel, Furniture) visibly different.
We say
NO
to the bloating numbers of content mods.
And
YES
to [u]well balanced gameplay.[/u]
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All fitting textures resized to 128px.[b] Use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1678847247] Graphics Settings+ [/url] [/b] to have good consistent rendering.
All props for original textures go to corresponding artists.