This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons.
Built-in patch for some mods, the patches list is shown in the discussion area
Compatibility:
Currently no conflict with other mods have been found, but some of the retexture mods may cause the gun muzzle and effects to not align properly.
Know issues:
The muzzle flash not display in the vacuum environment of Odyssey DLC
Q&A:
Q: Will this mod affect game performance?
A: No, this mod uses multi-threading and GPU instancing for rendering, and can handle 10k of gun flames on screen without lag. You don't have to worry about performance issues.
Q: Can I add this mod in the mid-game?
A: Yes, you can add or remove this mod when ever u want
Q: Can I make patches for other mods?
A: Yes, you can reference the XML of the built-in patches.
For modders who want to make the muzzle flash patch
The is a tool in the debug menu to hot reload the muzzle flash patches:
[b]Debug Actions Menu -> Muzzle Flash -> Reload Safe Patcher[/b]
You don't need to restart your game to refresh your patches.
You can make a pull request to [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fgithub.com%2FIssacZhuang%2FRimworld-Mod-Muzzle_Flash]http://github.com/IssacZhuang/Rimworld-Mod-Muzzle_Flash[/url] if you want to make some patches as the built-in patches.
You can also integrate the patches in your own mod or publish the patches as an individual mod.
Credits:
IssacZhuang: XML, C#, art
thank for 3HST, Vhoiyder and Graf for the built-in patches