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Muzzle Flash

This is a visual effect mod. This mod adds flame effects to the gun muzzle and lightning effects to the charged weapons. Built-in patch for some mods, the patches list is shown in the discussion area Compatibility: Currently no conflict with other mods have been found, but some of the retexture mods may cause the gun muzzle and effects to not align properly. Know issues: The muzzle flash not display in the vacuum environment of Odyssey DLC Q&A: Q: Will this mod affect game performance? A: No, this mod uses multi-threading and GPU instancing for rendering, and can handle 10k of gun flames on screen without lag. You don't have to worry about performance issues. Q: Can I add this mod in the mid-game? A: Yes, you can add or remove this mod when ever u want Q: Can I make patches for other mods? A: Yes, you can reference the XML of the built-in patches. For modders who want to make the muzzle flash patch The is a tool in the debug menu to hot reload the muzzle flash patches: [b]Debug Actions Menu -> Muzzle Flash -> Reload Safe Patcher[/b] You don't need to restart your game to refresh your patches. You can make a pull request to [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fgithub.com%2FIssacZhuang%2FRimworld-Mod-Muzzle_Flash]http://github.com/IssacZhuang/Rimworld-Mod-Muzzle_Flash[/url] if you want to make some patches as the built-in patches. You can also integrate the patches in your own mod or publish the patches as an individual mod. Credits: IssacZhuang: XML, C#, art thank for 3HST, Vhoiyder and Graf for the built-in patches