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Justice For Pila

Justice For Pila The pilum (plural: pila), aka the weapon you replace as soon as possible with a recurve or great bow on tribal starts. After which it never sees the light of day again. Did you know that you need a forge to craft pila, unlike bows which can be crafted at crafting spots? And I mean who doesn't enjoy missing a shot after four seconds of aiming, only to reload for four seconds and aim for four seconds again. Time to give Pilas some justice! This mod makes various changes to pila, making it a hybrid close range/melee weapon. Using it at range is a lot less clunky with higher fire rate at the cost of a bit of damage and range. On the other hand the melee stabs now actually hurt more than receiving a bow slap to the face. That beeing said, it will not outclass weapons like ikwas in melee combat. And best of all, you can now craft them with different materials! If you have always dreamed of a legendary golden pilum, this is the mod for you! FAQ [b][i]The color of pilas looks different in the user interface to how it looks on the map![/i][/b] Yes, this is unfortunately a limitation of RimWorld currently :( [b][i]I want to see the exact numbers![/i][/b] - Crafting: Cost 70 Wood => 40 Wood + 30 Metallic / Min Crafting Skill 3 => 5 / WorkToMake 7000 => 8000 - Ranged Stats: Aiming Time 4 sec => 1.2 sec / Cooldown 4 sec => 2 sec / Damage 25 => 18 / Range 18 => 15 - Melee Stats: Stab attack damage 8 => 13 Because of the material change, melee damage can get various modifiers from different metals. Plasteel pila for example attack faster in melee than other pila. [hr] My "Justice For ..." series tries to improve underpowered/forgotten features of RimWorld. Check out the other entries of the series in [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3241757978][b]this collection[/b][/url] if you liked this mod! [hr]