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Portable Generators

Portable generators that easy to carry. This mod will add following contents. Portable wood generator & Portable chemfuel generator These mini generators generate far less power than vanilla generators, but provides following function: 1. They only takes 1*1 space, 2. You can place them anywhere 3. They don't discharge while in item mode 4. They use far less resource than vanilla generators 5. They do produce the heat, but they don't make too much heat, just like campfire. so, you can use them as heater alternative. 6. Although it produces less power than normal generators, but it still strong enough to power two mini turrets or one large turret. 7. easy to access: You can sell or purchase them from outlander tech level factions. 8. Inexpensive: Portable generators contribute very small portion of colony wealth. You can purchase & sell to market or even throw them away without worrying much. In other words, making them massive by yourself for earning money may not very effective. Portable Generator have following specs: Mass: 10kg / 12kg Power produce: 235w / 235w Fuel Cost: 50 woods / 20 chemfuel Up-time after full recharge: 5 days / 10 days Cost to build: 25 steels & 1 Component / 25 steels & 2 Components. Works to build: 4000 / 4000 (1.6 times more than vanilla generators) Construction Skill Requirement: 6 / 8 Research Prerequisites: Electricity & Portable Generators Now added Portable cooking tables! Portable electric cooking table & Portable chemfuel cooking table Spec : Power consumption : 120w / 10 chemfuel Up-time after full recharge : None / based on what you cooking! Cost to build : 10 steels 3 Component / 20 steels Work speed : 75% ( 25% faster than campfire!) + 23% if with portable cookware Mass : 1 kg / 5 kg Construction Skill Requirement : 4 / 6 Research Prerequisites : Machining Now added Portable Mech Chargers! Portable Mech Chargers Spec : Power consumption : 200w / 400w (Yes, You need unstable powercell for running portable large mech charger!) Cost to build : 30 steels 4 Components / 50 Steels 8 Components Works to build: Same as normal chargers Construction Skill Requirement : Same as normal chargers Research Prerequisites : Basic Mechtech & Portable Generators / StandardMechtech & Portable Generators Q: Do I need to purchase Biotech DLC for run this mod? A: No you don't need to. but you will need biotech DLC for use the portable mech charger. ***WARNING : DO NOT REMOVE THE PORTABLE CHARGERS WHILE MECH IS USING IT. *** If you are curious, do it. but it's your own risk. Now added Pack generator! Pack Generator spec: Mass: 4kg Power produce: 1200w Up-time after deployed: 4 days Cost to build: 100 Uranium & 20 Chemfuel & 2 Components. Works to Craft: 10000 Craft Skill Requirement: 7 Research Prerequisites: Portable Generators & Turret Pack(Anomaly Req.) Warning : Once you deploy the generator, there's a risk of explosion upon generator taking damage. or...you can use it as explosive? let's be creative!