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Experiments Gone Wrong

Three test subjects flee as the lab they have been held captive in begins to erupt with explosions. They must survive with the items they picked up during their escape. Your faction will be a Research Expedition. Start with 3 people. Your people will be between 21 and 63 years old. Characters and creatures explode on death (flame, radius 5). Player starting characters have a 85% chance to start with trait: Chemical interest Start with research: Biofuel refining Start with: -Component x30 -Boomalope x2 -Textbook x2 -Glitterworld medicine -Packaged survival meal x6 -Human leather slave collar x2 -Mind-numb serum Map is scattered with: -Ancient ruined APC x8 -Ancient tank trap x2 -Steel slag chunk x30