Mod Version: v1.12
This mod changes Vanilla and Modded trait colors according to their commonality using the RimTraits coloring scheme.
Features:
- Vanilla trait coloring
- Modded trait coloring (4 mods)
Supported Mods:
- RimTraits - General Traits
- Vanilla Traits Expanded
- Vanilla Fishing Expanded
- Medieval Overhaul
- Additional Traits (Heroes + Gods Optional)
Recommended Mods:
- Medieval Overhaul
- De facto mod for Medieval games. - Medieval Empire Overhaul
- Requires Medieval Overhaul. Changes Empire faction from Spacer to Medieval. - RimFantasy - Medieval Overhaul Edition
- Core mod for RimFantasy. Adds various gem-based magical furniture and weapons. Requires Medieval Overhaul. - RimFantasy - House Doyle
- Official RimFantasy AddOn. Adds player craftable house armor plus a new line of Arcane Weapons. - RimTraits - Medieval Talents
- RimTraits - General Traits
- RimTraits - Vanilla Trait Colours
- DLC Mechanics Patch
- Tweaks Galore
- RimHUD
- Guard For Me
Mod Compatibility:
- [Minor Conflict] Conflicts with mods that changes trait color based on commonality.
Balance:
Balance is not particularly relevant in this mod, as commonality is unaltered or dependent on mod usage.
Credits:
- Ogliss for helping me figure out how patching works.
- Gouda quiche for helping me figure out how patching works.
- Mascot inspired and based on Geneforge by Spiderweb Software (Go play the series, it's great).
(CC BY-NC-ND 4.0)
Troubleshooting & Bug Reports:
Join the Discord (link below) for troubleshooting and bug reports. Steam is a terrible platform for support and I will not be using it to deal with anything longer than a simple answer.
[discord.gg]
Latest Changes:
v1.12
- [Update] RimWorld 1.6 Ready.
