After signing a contract with the Intergalactic Homesteading Federation, you have been sent to set up a colony on this rimworld. You know the risks, but you also know the benefits if you succeed.
Your faction will be a New Arrivals.
Start with 4 people.
Your people will be between 20 and 55 years old.
Player starting characters have a 87% chance to start with trait: Optimist
Start with research: Packaged survival meal
Start with research: Watermill generator
Start with research: Beer brewing
Start with research: Tree sowing
Start with research: Solar panel
Start with research: Pemmican
The stat "comfort" will be universally multiplied by 125%.
Start with:
-Wood x28
-Steel x60
-Component x8
-Packaged survival meal x80
-Medicine x40
-Silver x500
-Cloth bedroll x4
-Pump shotgun
-Autopistol
-Steel axe
-Bolt-action rifle
-Donkey x1
Map is scattered with:
-Steel x60
-Wood x42
-Component x32