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Jujutsu Kaisen

🤞 [b]Jujutsu Kaisen[/b] 🤞 [i]The jujutsu world has come to RimWorld. Your colonists can awaken cursed energy, master inherited techniques, summon shikigami, and expand their domains. Cursed spirits stalk your colony at night and attack during the day. Sorcerers clash, binding vows are made, and somewhere on the rim, Sukuna is waiting.[/i] [b]⭐ If you enjoy the mod, please consider leaving a Rating and a Favorite! ⭐[/b] [b]I believe in the personal touch. Add me and DM me if you're having issues and I'll fix it![b] [b]Requires:[/b] RimWorld 1.6 + Biotech DLC [i]Royalty DLC recommended for visual effects, but not required.[/i] 📖 [url=https://steamcommunity.com/workshop/discussions/18446744073709551615/803468055522968522/?appid=294100]Click Here for the Official Guide & FAQ[/url] 📖 [hr] 🔵 [b]Cursed Energy System[/b] 🔴 Every sorcerer runs on [b]Cursed Energy[/b]: a custom Need that regenerates over time and fuels all abilities. Grade is determined by CE output, from Grade 4 up to Special Grade. Gain XP through combat and meditation, climbing the ranks as you grow stronger. Grade determines everything. What spirit auras affect you. Whether you can perceive spirits at all. Whether a fight ends in one hit. [b]Special Grade sorcerers are walking calamities.[/b] 🧬 [b]Full Biotech Xenotype Integration:[/b] Gojo Clan, Zenin Clan, Kamo Clan, Inumaki Clan, Death Painting Wombs, Curse Users, Sukuna Vessels, and more. Every xenotype has the correct genes, techniques, traits, and backstories. [hr] ⛩️ [b]Techniques[/b] ⛩️ [list] [*] ♾️ [b]Limitless (Gojo Clan):[/b] Infinity passively blocks all attacks. Blue pulls targets in. Red blasts them away. Hollow Purple fuses both into a beam that erases matter. Pair with Six Eyes for near-zero CE cost on everything. [*] 🐺 [b]Ten Shadows (Zenin Clan):[/b] Summon shikigami to fight alongside you (Divine Dogs, Nue, Toad, Great Serpent, Rabbit Escape, Max Elephant). Or summon Mahoraga—it adapts to whatever damage type hits it, heals when the wheel turns, and attacks everything that moves. [b] Can You Subjugate Mahoraga? Or just survive it.[/b] [*] 🗣️ [b]Cursed Speech (Inumaki Clan):[/b] Your words become law. Stop, Run Away, Sleep, Blast Away, Explode, Crush, and Get Twisted. Every command shreds your throat. Overuse destroys you. [*] 🩸 [b]Blood Manipulation (Kamo Clan):[/b] Flowing Red Scale stat boost. Piercing Blood long range sniper beam. Supernova AoE blood explosion. Blood Edge hardened blood melee. [*] 🔪 [b]Shrine (Sukuna):[/b] Dismantle shreds at range. Cleave adjusts to the target's toughness. World Slash ignites an area. Malevolent Shrine opens a barrierless domain, hitting everything with guaranteed Dismantles and Cleaves. [*] 🎞️ [b]Projection Sorcery (Zenin):[/b] 24 FPS speed lock. Frame Freeze stun on contact. Blitz dash-strike through enemies. [*] 📿 [b]Cursed Spirit Manipulation (Geto):[/b] Absorb downed spirits. Release them to fight. Or sacrifice everything for Maximum: Uzumaki, one devastating beam. [*] 🤚 [b]Idle Transfiguration (Mahito):[/b] Soul Reshape deals permanent unhealable damage. Body Repel dodges by warping your body. Create Transfigured Humans as fodder. [*] 🔨 [b]Straw Doll (Kugisaki):[/b] Hairpin fires explosive nails at range. Resonance uses a downed enemy to deal sympathetic damage to all nearby allies. [*] 👔 [b]Ratio (Nanami):[/b] 7:3 weak point for guaranteed crits. Collapse brings the environment down on targets. [*] 🥀 [b]Rot Technique (Death Painting):[/b] Decay Touch poisons on contact. Decay Cloud fills an area with toxic rot that poisons everything inside. [*] ⚖️ [b]Deadly Sentencing (Higuruma):[/b] Judgeman domain trial. Confiscation silences techniques. Death Penalty summons a one-hit kill sword. [*] 🎰 [b]Idle Death Gamble (Hakari):[/b] Domain slots. Hit a Jackpot for unlimited CE and immortality. [*] 👏 [b]Boogie Woogie (Todo):[/b] Clap to swap positions with anything. Pawns, animals, mechanoids, items, buildings. Chain swaps to completely rewrite a fight. [/list] [i]And many more...[/i] [hr] ⚡ [b]Universal Abilities & Vows[/b] ⚡ [list] [*] [b]CE Reinforcement & Dash:[/b] Harden your body, boost combat stats, and burst with CE powered speed. [*] [b]RCT (Self & Heal Other):[/b] Reverse cursed technique self-healing. Output reversed CE onto others if you are strong enough. [*] [b]Simple Domain:[/b] Anti-domain barrier, neutralizes guaranteed hits. [*] [b]Domain Expansion:[/b] Pinnacle of jujutsu. Guaranteed hits, massive VFX, enormous cost. [*] [b]Black Flash:[/b] Spatial distortion on impact. Massive bonus damage. Enter "the zone." [*] [b]Heavenly Restriction:[/b] Sacrifice all CE for superhuman physical stats. [*] [b]Binding Vows:[/b] Use [i]Revealing One's Hand[/i] (explain your technique to boost its power) or [i]Overtime[/i] (cap output at 80%, then unleash compound power when the vow releases). [/list] [hr] 👁️ [b]Cursed Spirit AI[/b] 👁️ Most non Sorcerer pawns won't be able to see Spirits unless they wear special glasses. Also Spirits don't just rush your gates. [b]They stalk first:[/b] creeping around sleeping areas at night, maintaining line of sight from 12 tiles out, building cursed presence on colonists. When they hunt, they target ordinary humans first, animals second, and actively flee from Special Grade sorcerers. [b]7 Spirit Types:[/b] Weak Curse (swarm threat), Craven Curse (hunts the injured), Standard Curse (smart targeting), Grade 2 Construct (tank), Pestilence Curse (lingering rot aura), Strong Curse (uses techniques), Disaster Curse (Special Grade, bring your best). [b]💀 The Mien (Special Grade Boss) 💀[/b] A three-phase horror: [b]Phase 1:[/b] Stands motionless at doorways for 2 days stacking Dread. [b]Phase 2:[/b] Hunts the highest-Dread colonist, one-shots non-sorcerers, destroys structures. [b]Phase 3:[/b] Fights your sorcerers at full power. [hr] 📅 [b]Events & Colony Content[/b] 📅 [list] [*] [b]Curse Manifestations[/b] near negative emotions. [*] [b]Todo's Best Friend:[/b] He evaluates your strongest fighter. [*] [b]Kenjaku Infiltration:[/b] A body snatcher in your colony. [*] Binding Vow Challenges, Domain Clashes, Wandering Sorcerers. [*] Star Plasma Vessel protection and Prison Realm sealing events. [*] Idle Transfiguration and Culling Game incidents. [*] Tengen's Barrier research to suppress curse spawns. [*] Custom JJK storyteller, scenario, factions, and research tree. [*] Cursed weapons including Mai's Colt Python. [*] [b]Technique Mastery:[/b] Improve abilities through combat use. [*] Lore accurate backstories and traits for every clan. [/list] [hr] 🛠️ [b]Support & Credits[/b] 🛠️ [b]My goal for every mod I make is simple: Is it fun?[/b] [i]Inspired by Gege Akutami's Jujutsu Kaisen.[/i] [b]Permissions:[/b] Personal, non-commercial use and compatibility patches are allowed. [b]Restrictions:[/b] No redistribution, re-uploads, reverse engineering, asset extraction, retextures, or derivative works without explicit written permission.[/b][/b]