Adds Classifier grade AI cores. Which are mentioned in the [b][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Frimworldwiki.com%2Fwiki%2FLore]lore of Rimworld but were not seen in game, until now![/url][rimworldwiki.com][/b]
Main core texture done by the excellent Sir Van.
Highlights:
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[*] Classifier are used to make automated turrets [b]which now require them to be constructed.[/b]
[*] Vanilla turrets have had their drops tweaked to be more forgiving and always drop their core alongside more resources given their new elevated cost.
[*] I recommend pairing this mod with [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2028662113]1.0 Turrets[/url][/b] to give them the extra punch for the more involved pricing.
[*] If Biotech is loaded classifier cores are also used as a foundation in the recipes of all subcores. [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2945753581](Works with MBT)[/url][/b]
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They are made at the machining table and are available once Mircoelectronics is researched:
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[*] 10 Steel
[*] 2 Industrial Components
[*] 1 Gold
[*] 8 Crafting Skill
[*] 8 Intellectual Skill
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[i] Comes with neat crafting effects of the core getting programmed.[/i]
The Mechanitor and Rich Explorer scenarios also are given 5 classifier cores to get them started.
Outside of making them yourself, outlander bulk goods and combat traders may stock some. While orbital ships of the same type and outlander faction bases should always carry at least one core.
[b]If you're a modder yourself feel free to use this mod to spice up your own recipes, whether for balance or thematics.[/b]
An automatic patch will try to add the classifier cores to fitting turrets, it should work in most cases while also skipping over things like manned turrets and various other factors that would not make sense or potentially cause issues.
Feel free to suggests turret mods to patch if they are not done automatically in the comments and I may add support for them!
There's More?!:
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[*] Want to use these new cores to spice up your fights in a more dynamic way? Head on over to [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3121419631]Deployable Turret.[/url][/b]
[*] For more AI core related fun you can checkout my other mod[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2883708194] Slightly Stylish Subcores.[/url][/b]
[*] If you're looking for a mechanoid themed race you should check out my other mod[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2925172029] Persona Mechanoid Pawns![/url][/b]
[*] Want to correct some of the challenge around acquiring mechanoids? Try out my other mod [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2945753581] Mechanitor Balance Tweaks![/url][/b]
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[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fpal5k][b]Thank you for reading this far[/b], if you would like to support future mods consider donating via ko-fi.[/url][ko-fi.com]
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