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Infinite SynthReactors

Welcome, This mod adds variety for the infinite chemreactors. The production rate is directly proportional to the value generated by the original Infinite chemreactor, which was 17.25 silver per day. [hr]List of resources:[list] [*] Baby Food [*] Berries [*] Chemfuel [*] Cloth [*] Devilstrand [*] Gold [*] Granite [*] Hemogen Pack [*] Hyperweave [*] Insect Jelly [*] Jade [*] Limestone [*] Marble [*] Milk [*] Neutroamine [*] Nutrient Paste [*] Plasteel [*] Raw Fungus [*] Sandstone [*] Slate [*] Steel [*] Synthread [*] Uranium [/list] There's too many items! But why? Baby food isn't quite useful, some food (berries, milk and insect jelly) can cause food poisoning, the only stone block you want is marble and granite, raw fungus or nutrient paste are annoying at ideology, etc. The reason to have this variety is for balance. This will make harder to find the valuable items like Synthread, Hyperwave, Devilstrand, etc. and once you find them you must wait more than ten days to get the items! But once you have more than one the wait will be easier. How much of these SynthReactors are you going to find?[hr] How to get them? Same as the vanilla infinite chemreactor: only obtainable via Quests. So go search for them! Alternatively you could use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3251992317]Makeable Artifacts for Infinite SynthReactors[/url] and craft them. Showcase [url=https://www.youtube.com/watch?v=WYlZK0U2yUc]https://www.youtube.com/watch?v=WYlZK0U2yUc[/url]