No More Regenerative Coma
This mod removes the regenerative coma typical of the deathless gene, making it so you wake up as soon as you are healed up enough.
Since anomaly gave us new ways in the game to achieve insane regeneration speed, including organs and limbs, it just made sense for me to try having that plus the deathless gene. However this comes at the steep cost of a 7 days coma each time "deathless" status is achieved, making me wish I didn't even have deathless so I could just use death refusal instead.
After finding myself beheading my deathless colonists just so I could revive them with death refusal to avoid the 7 days coma, I couldn't help but finding it way too silly so I made a mod to remove the coma part so that I can fully enjoy the deathless gene again.
I just changed the duration of the coma from 7 days to 1 second so there shouldn't be any compatibility problems.
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