MechanoidWeapons-Incursion
Add three weapons that can be used by hostile mechanoids.
[img]https://i.imgur.com/fFYnS18.png[/img]
|PolarizingBlaster
The range of the blaster is shorter than that of the normal blaster.
more energy projectiles can be fired.
The Centipede can use this weapon.
|StellarRailgun
An enhanced railgun that can fire 10 vicious needles instantly.
Can be used by Pikeman.
|EnergizerWaveCannon
An energy wave cannon for anti-personnel use.
It disperses 20 impacts over a wide area. If the formation is solid, it will cause heavy damage. Termites may have it, but in that case, it is not used to break walls, but to aim at people. However, their ability to attack buildings remains overwhelming.
Centipedes and termites can use it.
I believe there will be additional weapons and numerical adjustments in the update. I have not tested some of the mechanoid elements in the DLC because I cannot afford to buy the DLC, but I am working with vanilla standards so I don't think there are any critical issues.