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[SYR] Essentials: Stone (Continued)

[img]https://img.litet.net/logos/Info.png[/img] Update of Syrchaliss mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1544076093]https://steamcommunity.com/sharedfiles/filedetails/?id=1544076093[/url] [img]https://img.litet.net/logos/Notice.png[/img] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fh5TY6DA][img]https://img.litet.net/logos/Discord.png[/img][/url][discord.gg] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Femipa606%2FSYREssentialsStone][img]https://img.litet.net/logos/Github.png[/img][/url][github.com] [img]https://img.litet.net/logos/SafeToAdd.png[/img] [img]https://img.litet.net/logos/RemoveMayWork.png[/img] [img]https://img.litet.net/logos/OriginalDescription.png[/img] [b]Rebalances stone types and improves colors of granite and jade.[/b] [img]https://img.litet.net/s8csNp7.png[/img] All stone types get an overhaul to give each a clear purpose, making acquiring specific types worthwhile and choosing your starting tile more interesting. Granite is recolored to not look like sandstone. Jade gets a minor recolor and two new jade floor types are added. [img]https://img.litet.net/eiAAg6q.png[/img] [b]Details[/b] - All stone types are a little bit easier to mine - All stone types have the same mass and sharp damage now - Cutting stone blocks is faster depending on type [b]Sandstone[/b] Incredibly fast to work with, but also the weakest stone type. Upgrading from wood structures with sandstone is a breeze. [b]Granite[/b] The counterpart to sandstone granite adds a lot of work to construction but also yields the most sturdy structures. [b]Limestone[/b] The allrounder. Average in every aspect. Sometimes overthinking it isn't the right choice and having a good reliable choice for every situation can be nice. [b]Slate[/b] A large beauty offset makes slate amazing for simple structures and furniture that doesn't have inherent beauty. It is also a fast material and fragile, making it best suited to protected areas. [b]Marble[/b] With a significant beauty multiplier marble is better at sculptures and otherwise already beautiful structures. It's relatively strong and needs a lot of work, allowing it to be used in areas more prone to damage. [img]https://img.litet.net/eUiTOhv.png[/img] [img]https://img.litet.net/x3y72Eg.png[/img] [b]Savegames:[/b] [list] [*] Adding: Safe (walls might be damaged as max hp changed) [*] Removing: Safe [/list] [b]Incompatibilities:[/b] [list] [*] None [/list] [img]https://img.litet.net/1YxHVGs.png[/img] [b][url=https://steamcommunity.com/workshop/filedetails/?id=1474000866]Syrchalis' Mods[/url][/b] Collection of my mods for RimWorld [img]https://img.litet.net/logos/ReportingIssues.png[/img] [list] [*] See if the the error persists if you just have this mod and its requirements active. [*] If not, try adding your other mods until it happens again. [*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url] [*] For best support, please use the Discord-channel for error-reporting. [*] Do not report errors by making a discussion-thread, I get no notification of that. [*] If you have the solution for a problem, please post it to the GitHub repository. [*] Use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3257110931][img]https://img.shields.io/github/v/release/emipa606/SYREssentialsStone?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: rebalance