This is a custom starting scenario for my playthrough of the Anomaly DLC. You can follow that along [url=https://www.youtube.com/watch?v=_i9itz28UY8&list=PLDP3kKhpxsk6bnFI2ajM_oij7Gzchcvis] here[/url]. As a base I used the "Crashlanding Hard" scenario from the mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2289694750] Crash Landing[/url] - by Katavrik, continued by GwinnBleidd.
Intended for use with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3255030118] this[/url] mod collection
"Your research expedition has finally arrived at the source of the anomalous signal: an ancient archotech monolith on a distant planet. As you survey the structure from orbit, the scanner's audio feed forms garbled syllables which repeat your own name over and over. Your crewmate screams as his flesh begins flowing and reforming. A blinding beam of energy reaches up from the planet and tears your research vessel apart. You have disturbed something ancient and inhuman."
Your faction will be a research expedition.
Start with 4 people.
Start with research: Battery
Start with research: Security door
The stat "sharp damage" will be universally multiplied by 116%.
The stat "blunt damage" will be universally multiplied by 116%.
The stat "armor - sharp" will be universally multiplied by 116%.
The stat "armor - blunt" will be universally multiplied by 116%.
The stat "armor - heat" will be universally multiplied by 116%.
The stat "medical tend quality" will be universally multiplied by 80%.
The stat "medical surgery success chance" will be universally multiplied by 80%.
The stat "immunity gain speed" will be universally multiplied by 88%.
Incident created:
-Ghoul transport pod crash
Map is scattered with:
-Packaged survival meal x125
-Twisted meat x250
-Medicine x45
-Component x45
-Holding platform x2
-Proximity detector
-Textbook x3
-Tome
-Gauss revolver
-Assault rifle
-Service rifle
-Pump shotgun
-Steel combat knife x2
-Mini-turret pack
-Turret pack
-Automatic pistol
-Industrial ammo x250
-Spacer ammo x100
-Steel x1250
-Wood x500
-Synthread bedroll x4
-Bioferrite x100
-Shard x2
-Steel slag chunk x87
-Golden cube