Welcome to Bones N Bits: A re-imagining of Rim of Madness: Bones.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1180573408]https://steamcommunity.com/sharedfiles/filedetails/?id=1180573408[/url]
This is a heavily rebalanced and redesigned version of the original mod, with a bit more focus upon manual labor.
This mod is currently in open beta, and I am still making balance changes as I go.
NOTE: I don't have 1.6, and I'm simply doing a slapdash fix that hopefully will fix some of the issues caused by the Odyssey expansion.
Contents:
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Researches:
Boneworking: Grind bones into powder, and fire it over a fire pit or crematorium to make Bone China, an incredibly beatiful, and incredibly fragile stone substitute!
Also adds a neolithic raider helm, a neolithic psycaster helm, and a neolithic outer + middle armor made out of bones.
Bone Metallurgy: Dope steel with calcium powder, to create Ashblende, a metal between Steel and Plasteel in stats. It's incredibly durable and entirely nonflammable, as well as being relatively cheap: Excellent for walls, or Entity containment. It's not magical, it's just basic materials science!
Bone Polymer: Fire calcium powder in the crematorium to create polymer: A wood substitute that, while more fragile than wood, is more beautiful than wood.
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Also adds Bone Thrones, which are hybrid Morbid/Dignified royalty thrones... and Skullptures, which are art-agnostic sculptures made entirely out of human skulls. No longer will your Inhumanized pawns be unable to raise beauty!
Most bone buildings have negative cleanliness though, so I recommend not putting them in your hospital.