This mod adds a small amount of silver to the inventory of every humanlike pawn when they spawn, based on their faction’s tech level.
Neolithic pawns can carry up to 15 silver and optionally up to 3 jade, representing primitive trade goods.
Medieval pawns may carry up to 30 silver with an additional up to 3 gold.
Industrial pawns can have up to 50 silver and an extra up to 5 gold.
Spacer pawns may carry as much as 200 silver with up to 20 gold.
Ultratech and archotech pawns are considered too advanced to carry physical currency and will have none.
Only humanlike pawns are affected—animals, mechanoids, and wild humans are excluded.
The currency is added directly to their inventory at generation.
Additionally, pawns that are slaves or part of the initial player colony start (starter colonists) are excluded from receiving currency.
A full mod options menu is included, allowing you to customize the minimum and maximum amounts of silver, gold, and jade for each tech level.