Blanks, the wildcard race
This mod adds:
- The titular new race, Blanks
- Blank-exclusive faction
- 9* abilities for your blanks to utilize
- Blank-exclusive ability essences
* May differ depending on installed mods or DLCs.
So what are blanks?
Hardy, firearm-hating strange creatures that adapt to various situations by manipulating their genes.
They resemble humans at first glance, but recent research reveals that blanks were a distinct species
with an untrackable ancestry.
They used to mooch off human technology by blending into human society, but after their covers were blown, they promptly left and built small communities consisting of their own kind.
The only problem is that they find xenohuman flesh a great source of DNA consumption.
+ Extremely hardy
+ Extremely long-lived
+ Can fill various niches using their abilities
- Horrible at ranged combat (usually)
- Slow healing
- Gets hungrier significantly faster
- Cannot benefit from most drugs
Docile community
A small community. They rarely show hostility towards others and they treat guests with utmost respect.
But there's a terrifying rumor that if you anger the faction, your body will be torn to shreds and turned into mincemeat for them to eat. Yikes.
Supported races
> Ratkins
> Anty & Rabbies
> Vanilla Races Extended (Lowmates, Boarskins, Uhlans)
> Rimsenal Xenotypes (Askbarns, Uredd, Harana)
More blurbs
Q: Will this support CE?
A: It won't have bugs, but expect the experience to horribly suck. I didn't develop this mod with CE in consideration. Sorry.
Q: Can I add my own abilities for my race/xenotype too?
A: Yes! Compatible with both Xenotypes and HAR races.