This is a simple and straightforward mod aiming to add some practical applications of chemfuel to the game since it's otherwise somewhat lacking. More specifically, it is intended to help flesh out the medieval tech tree by adding a research after Complex Furniture, while also being useful throughout the rest of the game in specific situations. The fuel consumption rates are modeled on vanilla behaviors, and should be decently balanced.
The items added by this mod are:
Gas Stove and Smithy - A fueled stove/smithy that runs on chemfuel instead of wood. Cheaper on components than electric, but more expensive than fueled.
Gas Lamp - Acts much like a torch, but it costs a bit of steel, runs on chemfuel and can be toggled. The flame currently remains on even when toggled off, but fuel is not consumed.
Gas Heater - Lets out as much heat as a campfire, but will only push a room up to 20C on its own. Can also be toggled on or off.
All items are compatible with Vanilla Chemfuel Expanded by default, but currently does not support Rimefeller unless the Rimefeller Compat Patch is used.
Patch can be found at [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3157758092]https://steamcommunity.com/sharedfiles/filedetails/?id=3157758092[/url]
Planned features:
Integrated Rimefeller support
Removing VEF/Harmony dependencies
Heater temperature control
Custom textures for heater/stove/smithy.
Gas Lamp Artwork by the wonderful YuriMacob, who can be found at [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.deviantart.com%2Fyurimacob]https://www.deviantart.com/yurimacob[/url]