[img]https://i.imgur.com/2iVF8op.png[/img]
The Fenrisúlfr are a relatively simple product of mixing canine genes with humans, designed to be fiercely strong in groups, making them perfect for close combat. However, due to the immense amount of energy these genes provided, they can never sit still quite long enough to heal, taking them much longer than the average person, even with their strong immunity. Their constant need to be approved by others can be seen as a negative initially, however once opinion improves, they can be amongst the happiest of colonists.
[img]https://i.imgur.com/SEOqZoq.png[/img]
[img]https://i.imgur.com/7ulbd7t.png[/img]
[img]https://i.imgur.com/NRVZ0ll.png[/img]
[img]https://i.imgur.com/uxC9eie.png[/img]
[img]https://i.imgur.com/3NNTqRP.png[/img]
[img]https://i.imgur.com/Xa0o6Ik.png[/img]
[img]https://i.imgur.com/c4O5p7E.png[/img]
[img]https://i.imgur.com/y4DbyFQ.png[/img]
[b]They will also have these Biotech genes[/b]
[list]
[*] Slow Wound Healing
[*] Fertile
[*] Terrible Artistic
[*] Strong Immunity
[*] Strong Melee
[*] Beardless
[/list]
[img]https://i.imgur.com/8qUhz3M.png[/img]
[list]
[*] With Facial Animation, their custom heads won't work, they'll be reverted to vanilla. Not something I can fix. Check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2950353635]this mod[/url] for any updates, as they could do it much better than me.
[/list]
[img]https://i.imgur.com/ujvhELk.png[/img]
[list]
[*] [b]Why?[/b]
[i] - Why not. <3[/i]
[*] [b]Where do they spawn??[/b]
[i] - They will spawn in most vanilla factions, though with the Xenotype Spawn Control mod, you can put them wherever you want.[/i]
[*] [b]CE?[/b]
[i] - That's up to them.[/i]
[*] [b]I have a suggestion! I don't like this or this![/b]
[i] - Great, put it in the comments, just don't be an ass about it or you'll be ignored![/i]
[*] [b]I found a bug! Help?[/b]
[i]- Put it in the comments with a description of what's happening and a link to a Hugslib log. No log, no help![/i]
[/list]
[img]https://i.imgur.com/17yt3SZ.png[/img]
[list]
[*] 14/08/2023 - Initial release
[*] 13/09/2023 - Fixed divide by zero error in PeoplePleaser
[*] 08/07/2025 - 1.6 update, reworked PeoplePlease mechanic to be better for early colonies.
[*] 12/07/2025 - Added compat for Anthrosonae
[*] 28/08/2025 - Added compat for Simple Blinking Animation
[/list]
[img]https://i.imgur.com/cBFrp5x.png[/img]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3020355035&searchtext=]Japanese[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3020963510&searchtext=]French[/url]
[/list]
[img]https://i.imgur.com/GcwXx4h.png[/img]
[list]
[*] Concept and art by [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2FErinmhidni]Erin[/url][www.patreon.com]
[*] Writing by ReannShepherd
[*] C# by Neronix17
[*] Thumbnail art by the wonderful Fae on my discord server. <3
[*] Some sounds provided by Kitzah on my discord server. <3
[/list]
RimWorld is owned by Tynan Sylvester.
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[img]https://i.imgur.com/wXRanMo.png[/img]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F7rHH9zFvaS][img]https://i.imgur.com/SozdZ7S.png[/img][/url][discord.gg]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2FErinmhidni][img]https://i.imgur.com/vmsHFZM.png[/img][/url][www.patreon.com]