Raiders by default die more easily than colonists, even when using fists or melee weapons. This mod removes the additional death risk for raiders. Use the mod settings to change it to something in between.
Version History:
V1.0.2
Fixed affecting animals and mechanoids, now does what it says.
Added separate sliders for animals and mechanoids.
V1.0.1
Fixed Harmony Method() bug
V1.0
Initial Release
Github: https://github.com/schplorg/raiders-never-die