Update Information
2025/10/11: IFF function added!
Features
[list]
[*] Lock-on via HMD operation
[*] Multiple simultaneous lock-on possible
[*] All-around surveillance
[*] Maximum number of tracks: 9999
[*] MTX1 output
[*] ELI1 output
[*] SRD3 output
[*] Radar (Phalanx) x 4
[*] Maximum detection distance: 8000m
[*] Detection interval: Approximately 1 second
[*] Includes [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3584529483] HMD V4[/url], Map V3, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3550256761&tscn=1759244421]SM Type 3[/url], and VLS Mk. 10
[/list]
HMD Operation Instructions
Spacebar
Short press: Select target
Hold: Lock-on
You can lock on and attack multiple targets simultaneously.
When you lock on with the VLS fire key on, the weapon fires immediately. To synchronize launch timing, lock on to all targets and then press the launch key.
However, due to the radar's low accuracy, it is not suitable for guiding SARH missiles or controlling artillery fire.
Terminal Description
ELI2 Output Terminal
Number
Content
1
X Coordinate
2
Y Coordinate
3
Z Coordinate
4
X Speed (Vx) [m/tick]
5
Y Speed (Vy) [m/tick]
6
Z Speed (Vz) [m/tick]
Boolean
Content
1
Target Detected (Locked On)
MTX1 output terminal
number
content
1
X coordinate
2
Y coordinate
3
Z coordinate
4
X Speed (Vx) [m/tick]
5
Y Speed (Vy) [m/tick]
6
Z Speed (Vz) [m/tick]
7
Target ID (>0)
8~28
Repeat
7: Regarding ID, if no goal is being output, ID = 0 is output.
SRD3 Output Terminal
Number
Content
1
X Coordinate
2
Y Coordinate
3
Z Coordinate
4
Target ID (0<ID<10000)
5~24
Repeat
4: Regarding IDs:
When no targets are being output: ID = 0
Identification ID for each target: 1-999
When the target is centered on the screen: ID = ID + 1*10^5
When a target is selected: ID = ID + 2*10^3
When a target is locked on (output to MTX1): ID = ID + 1*10^3
Example: When a target with identification ID = 3 is centered on the screen and selected:
SRD3 ID = 3 + 1*10^5 + 2*10^3 = 0102003
Property Description
Property
Description
Vehicle radius [m]
Radius of the vehicle. Targets closer than this will not be detected.
Delay [tick]
Value for delay compensation by nodes, etc. Increasing this value will output a more future position.
Max target output time [sec]
The time the target continues to be output to the MTX1 after locking on.
Detection interval [tick]
The interval between target scans. Determined by the radar rotation speed and number of radars. Affects detection time, etc.
Mode[tick]
Fire control function on/off
Credits
I used INGENMAME's [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3490846000]MAMElink v0.7[/url] as the IFF!