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Days Matter (fork)

This is just update to new version with some changes. Original mod (by WiseClock): [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1208781538]https://steamcommunity.com/sharedfiles/filedetails/?id=1208781538[/url] What does this mod do? Days Matter allows you to add and remove memorial days. The colonist will start party accordingly. Changes from original mod: - removed fix for colonists birth date (I don't know, if current version of game need this fix) - removed dependencies: HugsLib and Harmony - party for "arrival on the planet" replaced by "foundation of the settlement" - maximum duration of party is reduced Found conflicts with other mods: - Psychology. Mayor part (endless party bug) Added three buttons in mod settings (Menu > Options > Mod Settings > Days Matter (Show settings)): - First button stops ongoing party created by Days Matter in current map - Second button stops all systems (Lord) in current map. It's purpose to stop "endless party bug" (I found that pawn was partying under other mod influence. Reason: idk). I don't know, if this will cause problems in future. - Third button is like second - tries to stop "endless party bug". But, it will affect only one selected pawn.