Devourer Digestion Matters
REQUIRES HARMONY!
Let's say one of your colonists shoots a devourer in the stomach. You would probably expect the devourer to take more time to digest a colonist. However, this is not the case; the devourer will still take 30 seconds to digest a colonist. That seems silly to me, so I made this mod to fix it. Now, if the devourer has 50% digestion, for instance, it will take twice as long for a colonist to get digested. Note that this is only calculated when the devourer starts digesting, so if you damage the stomach of a devourer while it's digesting, the time remaining won't dynamically change.
To see the digestion capacity of a devourer, check out my other mod Visible Entity Capacities: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3267779657]https://steamcommunity.com/sharedfiles/filedetails/?id=3267779657[/url]