Go use this one instead, it's much better than mine: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3346656077]https://steamcommunity.com/sharedfiles/filedetails/?id=3346656077[/url]
Gives a lot of flavour to the ubiquitous urns. You are absolutely not required to collect all 20 varieties! Urn designs are made with MidJourney with hand post-processing.
Epigraph: [i]There’s an old running joke in archaeology, when presented with an artefact we aren’t entirely sure about the use of, we sometimes say “When in doubt, ritual."[/i]
It seems to be the same with Rimworld and urns. Why are urns the only object found literally everywhere on Rimworld? Could it be that the colonists simply tend to slap an "urn" label on everything ancient and vaguely vessel-shaped? That was the concept behind this mod - it adds a wide variety of "urns", some of which are definitely urns, some are probably urns, some are almost certainly not (the fact that they are AI-generated actually adds some authenticity to that claim, as even I don't know what they're actually are!). There are no gameplay effects, this simply adds visual variety to ruins.
This mod is heavily inspired by [KET] Urns Variations, and was at first going to simply be its retexture. But then I decided to make it a bit more tongue-in-cheek, and it felt right to publish a separate mod instead.
Incompatibilities: soft incompatibility with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2513167215][KET] Urns Variations[/url] (that mod basically does the same thing; if mine is loaded later, you'll get a mix of both mods' textures, though the resolution difference between the two means it will probably not be aesthetically pleasing).