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Anomaly Extraction Upgrade

Adds a surgery to begin the process of extracting an advanced anomaly from the victim, the surgery costs medicine and bioferrite. After the operation, the subject demonstrates great mental instability that increases over time. It is proven that during the extraction process the subject becomes incredibly more powerful and aggressive. The procedure requires the death of the subject for full transformation into an advanced anomaly (Base game only) You must kill the subject when the process is in an advanced stage, this condition in itself is not lethal, when it dies an anomaly will take its place I still need to make some adjustments soon, but the mod is already functional Next Update: Extraction Rework with cogito Distortions(your old save Will not break, relax) Balance Distortion effects on living pawns(i need your suggestions) I'm working in making this mod easier to patch with obter mods anomalies (Maybe)Elite versions of some Vanilla entities exclusive to extractions (i need sometime to learn How to add New entitiesto the game) I'm new to mod production, so be patient. I am neither a programmer nor an artist This is not a Lobotomy Corporation Reference Face the Fear, install the peg legs [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fmrdeliberto][img]https://i.imgur.com/CxT42dJ.png[/img][/url][ko-fi.com]