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Melee Animation for Aya races patch[discontinued]

This mod will no longer be updated. If you need a similar patch, please use Ayameduki Tweaks 2.0 and enable the Inherit From BasePawn option. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3429757626]https://steamcommunity.com/sharedfiles/filedetails/?id=3429757626[/url] melee anim patch for aya races The Melee Animation adds a custom CompClass for animations to ThingDef[@Name="BasePawn"]. However, the Aya races do not use BasePawn as the ParentName, instead inheriting elements from their own BasePawn (such as HAR_Nearmaere_BasePawn). This patch adds the CompClass for Melee Animation to all BasePawns of the Aya races. This patch does not include WeaponTweakData. To make weapons from the Aya races compatible with the animations, you will need to create WeaponTweakData yourself or use another patch created by someone else

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Melee Animation

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