Dynamic Range - Vanilla Edition
DYNAMIC RANGE
[b]- the greatest combat mod of all time[/b]
Now updated to 1.6
Are you tired of your level 20 shooter being unable to hunt?
Confused why raiders can still shoot at you after loosing both eyes?
Wonder why your archotech abomination is no better at combat than some pirate?
Boy do I have the solution for you.
Description:
Dynamic Range tweaks weapon range to scale based on quality, skill, and pawn stats.
Bionics and medication become more influential in combat, and pawn's skills matter more, enabling them to out range weaker opponents.
[b]Specifics:[/b]
Skill scaling is customizable through the mod menu, by default it goes from 0.5 - 1.3, with a factor of 1 at shooting 6.
Sight and manipulation are taken into account as well at factors of 1.1, and 1.2 respectively.
Compatibility:
Works with everything : )
works with CE
Bugs:
No known bugs
Credit:
I welcome any feedback and will fix any bugs.
You may not re-use my code without permission but you can certainly use it for reference.
Based on a mod bu Caulaflower
Discord: Storm_trooper232
Final notes
Please leave a rating if you like the mod, it helps tremendously.
If you have a good idea for a mod or want me to update a mod please DM me / leave a comment*.
*Hope you enjoy*