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Rimworld: Soundscape Enhanced

[img]https://i.imgur.com/cv8t3wa.png[/img] Rimworld: Soundscape Enhanced is a project with the purpose of revamping/replacing almost every sound in Rimworld in order to create a new experience for the player. I have spent a lot of time working on completely new weapon sounds as well as new alternative UI sounds and many more various improvements to the soundscape that fit right in with the world of the Rim. [img]https://i.imgur.com/YbNoDrX.png[/img] - [url=http://steamcommunity.com/sharedfiles/filedetails/changelog/3276642170] Version: 1.2 (Full Changelog) [/url] Completely New Weapon Sounds & Explosions (Core, Biotech, Royalty & Odyssey) Revamped Bullet Impacts + New Variations & Melee Sounds Overhauled UI Elements (Letter Alerts, Building, Tools) New Ambient Sounds (Wind, Rain, Jungle) Revised sounds for various Buildings/Devices New and Improved Mech & Mech Turret Sounds Improved and reworked Psycast Sounds Overhauled sounds for various interactions between pawns and objects New sounds for various map & world events (Psychic Ships, Mechboss Arrivals) ...and many more changes! [img]https://i.imgur.com/S9cknZf.png[/img] It's recommended to load this mod before other mods that modify sound files to avoid issues. This mod can safely be added and removed from a savefile as it just affects audio files. Rimworld's FMOD plugin may cause some issues when using too many sound mods. All rights go to their respective owners. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3326909870] [img]https://i.imgur.com/29hoFcn.png[/img] [/url] Thanks to everyone for the support! [img]https://i.imgur.com/ReRe8pb.png[/img]