New Energy Shield Technology Tree Added
Infinitely Upgradable Energy Shield
Fully upgraded shield can withstand:
Direct fire bullets, mortar shells, various flying projectiles
Various airdrops (Note: Enable ally identification; if not enabled, it may accidentally harm merchant ships and returning characters)
Explosions inside the shield
Shockwaves from explosions outside the shield
All types of orbital bombardments occurring inside the shield
Heat ray weapons (wide-area ray guns) cannot attack inside the shield
Compatible with SOS2; can withstand torpedoes, railguns, lasers, etc.
Compatible with CE (requires additional compatibility patch: [url=https://steamcommunity.com/sharedfiles/filedetails/3278523129)]https://steamcommunity.com/sharedfiles/filedetails/3278523129)[/url]
Translation files were generated using ChatGPT. After subscribing to the mod, you can find the translation file in the directory SteamLibrary\steamapps\workshop\content\294100\2976306426\Languages. If you have any suggestions for modifying the translation, you can edit the corresponding translation file and test it. After successful testing, the translation file will be packaged and sent to [url=mailto:ch454689880@gmail.com]ch454689880@gmail.com[/url]. I will update the translation file in the mod and list your ID below.
Translation Contributors:
English: ChatGPT
Russian: ChatGPT
Note: When CE is not installed, enemies inside the shield who fire bullets will be intercepted on the spot. When CE and the CE patch are installed, the shield will only block bullets flying in from the outside and will not block bullets fired from inside (this is one of CE’s rules for shield effects, not a bug).