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Survival Tools (Continued)

*** THIS MOD IS END-OF-LIFE AND WILL NOT RECEIVE FURTHER UPDATES! Please see: "Survival Tools Reborn" [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554664966]https://steamcommunity.com/sharedfiles/filedetails/?id=3554664966[/url] "Survival Tools Reborn - testing branch" [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3663736701]https://steamcommunity.com/sharedfiles/filedetails/?id=3663736701[/url] Thank you for your understanding. *** Original mod by XeoNovaDan [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D29503.0]https://ludeon.com/forums/index.php?topic=29503.0[/url] Continued by Taranchuk, SoL [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2874729883]https://steamcommunity.com/sharedfiles/filedetails/?id=2874729883[/url] MIT License; all the same, if the original author requests it, I will remove this update. -- Original mod notes (1.4): Updated and maintained version of the Survival Tools mod, with new textures. Adds 8 types of tools: axe, hammer, pickaxe, sickle, primitive axe, primitive hammer, primitive sickle, glitterworld multitool. Adds tools and the need to manage tools to RimWorld. * Colonists work much less efficiently in certain tasks without the relevant tools * Colonists can use tools from their inventory as well as their main hand * Acquire tools through production, purchase and plunder * Different materials affect tools in different ways * Tools will degrade over use Credits: - XeoNovaDan (original author) - Lecris (update to 1.2, new features) - Taranchuk (update to 1.3, 1.4) - SoL (new textures provided for the mod)