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Psychics Dont Need Eyes

Psychics Dont Need Eyes This mod, highly inspired by the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2555271662&searchtext=spirit+sight]Blindsight - Truesight[/url] mod, adds a new trait for pawns, named [b]Psychic Sight[/b] The code is available here: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FNicolasBMercier%2FPsychicsDontNeedEyes.git]Github[/url][github.com] The [b]Psychic Sight[/b] effect gives blind pawns a better sight, depending on their Psylink level. On default settings: [list] [*] level 1 psylink corresponds to a 25% sight (5% better than a blindfolded pawn) [*] level 4 psylink corresponds to a 100% sight [*] level 5 psylink corresponds to a pawn with 2 bionic eyes (125%) [*] level 6 psylink corresponds to a pawn with two 2 archotech eyes. (150%) [/list] Ideology There's an option to deactivate the Psychic Sight feature for pawns from an ideology that doesn't include the Blindsight meme. Psychic sensitivity An available option also makes Psychic sensitivity an important part of the sight bonus. With this option activated, the sight bonus is multiplied by the sensitivity of the pawn, which means that: [list] [*] a pawn with normal psychic sensitivity would have no modification from this [*] a psychically deaf pawn would have a 0% sight increase, no matter his psylink level [*] a psychically dull pawn would have his sight bonus halved [*] a psychically sensitive pawn would have a 40% increase to the base bonus (which means the sight bonus for a level 6 psylink would be 210% instead of 150%) [*] a psychically hypersensitive pawn would have an 80% increase to the base bonus (which means the sight bonus for a level 6 psylink would be 270% instead of 150%) [/list] Psylink level scalability/VPE Compatibility It's possible to add more psychic sight levels than the default number of psylink levels. There are two options here, either configure them by hand using the "Add Psylink Level" button or use the "Sight Improve by Psylink Level for automatic generation" to activate this feature. the "Automatically Generate Sight bonus for missing Psylink levels" must be checked to activate the automatic generation of psylink levels. "Sight Improve by Psylink Level for automatic generation" will work from the closest set Psylink level. This means that a pawn with a Psylink level 7, with default settings and automatic generation set to On, will have 155% sight, which is 5% more than the 150% from level 6 Highly configurable This mod has been made with configurability in mind. The base bonus is configurable for every psylink level. There's also an option to activate/deactivate the Psychic sensitivity feature or the ideology exclusion. Here are the default settings: [img]https://i.imgur.com/HegHSMJ.png[/img]