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Vanilla Weapons Expanded - Heavy - Reloading Patch (Continued)

Original mod by legodude17 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2364527746]https://steamcommunity.com/sharedfiles/filedetails/?id=2364527746[/url] MIT License; all the same, if the original author requests it, I will remove this update. Chinese translation: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2789830862]https://steamcommunity.com/sharedfiles/filedetails/?id=2789830862[/url] -- Original mod notes (1.4): Changes the heavy weapons added by Vanilla Weapons Expanded - Heavy to use reloading with resources rather than a durability system. Requires Vanilla Expanded Framework. ---Stats--- Autocannon: 82 Shots Per Magazine, Needs to be reloaded with 1 Steel per Shot Handheld Mortar: 5 Shots Per Magazine, Needs to be reloaded with mortar shells (Note: Pawns will not reload the handheld mortar on their own, they must be ordered to do it. This is so that you can choose which shells you want them to fire). Heavy Flamer: 10 Shots Per Magazine, Needs to be reloaded with 8 Chemfuel Per Shot Swarm Missile Launcher: 20 Shots Per Magazine, Needs to be reloaded with 1 Swarm Missile (New Item)) Per Shot Uranium Slug Rifle: 10 Shots Per Magazine, Needs to be reloaded with 4 Uranium Per Shot ---Items--- Swarm Missile: Crafted from 10 Steel and 5 Chemfuel at the Machining Table ---Credits--- Oskar Potocki and Co.: Vanilla Weapons Expanded - Heavy legodude17: Code and Idea Madman666: Swarm Missile Texture ISOREX: Preview image