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Fuel Slurry Pipenet

uses vanilla pipenet to fuel buildings that take wood as fuel. In order to fuel the buildings you need to create a fuel slurry from various modded or vanilla resources supported mods are: VGP Vegetable Garden VGP Dwarf fortress Smokeleaf Industry Coal Expanded Medieval times Dubs Bad Hygene Vanilla Chemfuel Expanded - Deepchem Apothicary Onimods Plant fiber the conversion is 1-1 one way with no recovering of resources. you can now convert the slurry to chemfuel either directly in the refinery or via chemfuel pipe networks 70 slurry make 35 chemfuel. the same basic conversion as wood. Obviously this requires vanilla expanded framework and vanilla expanded chemfuel but no other hard dependancies exist If you want a mod or the fuel from a mod to be added feel free to leave a suggestion :)