This mod is officially dead. I'm forever grateful to all the people who supported this project. If you'd like to adopt this mod, hit me up on the Rimworld Discord: Blazen_Rock
Big Swords and Exoframes Help Brawlers Keep Mechanoids at Bay.
Have you ever wanted to chop mechanoids to pieces with an oversized sword? Lay waste to your enemies with a red-hot incendiary cannon? Crush the under the immense presence of a psychic warhammer? Now you can do that and more with this mod.
Tools of the Trade
Heavy Melee Weapons provides users to make melee combat a bit more engaging via the introduction of powerful weapons and equipment.



Added with the 1.1 update.


Compatibility
Heavy Melee Weapons has compatibility patches for these mods:
Combat Extended- Caulaflourer
Vanilla Weapons Expanded - Heavy Weapons- Allows Pawns with Exoframes to equip heavy melee weapons
Misha's Craftable Royalty Weapons - Research required to craft HMWs is merged into Ultratech Weapons.
Persona Bond Forge- Adds craftable persona variants of Heavy Melee Weapons
Heavy Melee Weapons must be loaded after:
Harmony
Royalty
Vanilla Expanded Framework
Heavy Melee Weapons should be loaded before:
Vanilla Weapons Expanded - Heavy - Reloading Patch
Language Patches
Chinese - Made by MZM_GOW
Credits
Art by Kitsune
Workshop Graphics by Halno
XML by xrushha
C# by legodude17 & Amnabi
Oskar Potocki for allowing the use of his code in the mod and the textures visible in thumbnail(Vanilla Textures Expanded).
CE Patch by Caulaflourer
