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Useless Filter

Setting up filters for what items to destroy by smelting, burning, deconstructing, recycling etc. is always tedious.
I find I often have two or three recipies per bench to match all types of items.
To simplify this, the mod creates a useless and a non-useless filter to the Apparel and the Weapon lists.
The settings lets you define conditions that makes something useless.

Currently it has settings for

  • % Hit points
  • Quality range
  • Tainted/clean
  • Biocoded/non-biocoded

If any of the above settings match, it is considered useless.
If not, its non-useless.

I created this mod mostly to simplify for myself, but hopefully someone else gets use out of it!

Russian translation by proselyte223

[discord.gg]

[github.com]

Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: management, filters

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