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New and Improved XML comps

This is a mod that will mostly be a collection of new comps (as well as improvements to vanilla comps) that will let modders do things with XML only that would normally require C# coding. If you're an aspiring mod author in need of a feature that vanilla comps do not offer, drop me a suggestion and I'll let you know whether or not I can add it to the mod for you!

Features

  • CompImprovedSpawner[github.com] -- a version of the vanilla CompSpawner that allows the spawner to require fuel.
  • CompProperties_ImprovedPower[github.com] -- a version of the vanilla CompProperties_Power that lets you hide the wires drawn between a building and the conduits.
  • GravshipCooldownExtension[github.com] -- a modExtensions entry that lets you replace a GravEngine's cooldown graphic, which is hardcoded by vanilla RW.
  • GravshipOrbExtension[github.com] -- a modExtensions entry that lets you replace a GravEngine's orb graphic, which is hardcoded by vanilla RW.

Version support

This mod supports RimWorld 1.5 and 1.6

Source code

Source code can be found on GitHub[github.com]. Report any bugs or feature suggestions/requests on the issue tracker[github.com].

Like my work?

[ko-fi.com]

Feel free to join my Discord server[discord.gg] if you want to talk to me (and other members) about my projects, or just to hang out, I guess. :)

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ilyvion's Laboratory

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