This is a mod that will mostly be a collection of new comps (as well as improvements to vanilla comps) that will let modders do things with XML only that would normally require C# coding. If you're an aspiring mod author in need of a feature that vanilla comps do not offer, drop me a suggestion and I'll let you know whether or not I can add it to the mod for you!
Features
- CompImprovedSpawner[github.com] -- a version of the vanilla CompSpawner that allows the spawner to require fuel.
- CompProperties_ImprovedPower[github.com] -- a version of the vanilla CompProperties_Power that lets you hide the wires drawn between a building and the conduits.
- GravshipCooldownExtension[github.com] -- a modExtensions entry that lets you replace a GravEngine's cooldown graphic, which is hardcoded by vanilla RW.
- GravshipOrbExtension[github.com] -- a modExtensions entry that lets you replace a GravEngine's orb graphic, which is hardcoded by vanilla RW.
Version support
This mod supports RimWorld 1.5 and 1.6
Source code
Source code can be found on GitHub[github.com]. Report any bugs or feature suggestions/requests on the issue tracker[github.com].
Like my work?
Feel free to join my Discord server[discord.gg] if you want to talk to me (and other members) about my projects, or just to hang out, I guess. :)
