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Void born Xenotype

Summary A warhammer 40k themed xenotype for Save our ships 2 playthrough. Basically they were born and grown in a spaceship so has slightly better space adaptability, in exchange with poor earth-oriented works like plant, animal and cooking. Concept referred from Warhammer 40k - Rogue Trader Void born homeworld plus some of the lore aspects. Cover artwork comes from generative AI of [url=https%3A%2F%2Fplayground.com%2F]Playground[/url][playground.com]. Genes Unique Genes Voidborn: Complexity +1 / Metabolism 3 Give thin body type, pawn beauty -1 and 15% increased Mental Break Threshold. If you enabled Save Our Ships 2 mod, this gene also gives 80% Vacuum Speed Multiplier. If you enabled Combat Extended mod, this gene also gives 100% Night Vision Efficiency. Fortune: Complexity +2 / Metabolism -1 Give increased melee dodge chance to self (+3) and gives decreased melee dodge chance (-3) to enemy pawns within 8.8 radius. Bloody Mess: Complexity +2 Give increased melee damage factor (x110%). If you enabled Combat Extended mod, this gene also gives x110% Unarmed Damage and Melee Armor Penetration. Just a flesh wound: Complexity +1 / Metabolism -1 Give ability of just a flesh wound - when the pawn died, you can have a chance to self-resurrection. However, success rate is only 20%, so it is kind of better than nothing for a worst case. Do not require Anomaly for now. Contagious Luck: Complexity +2 / Metabolism +2 / Archite capsule 1 Give an ability of Contagious Luck. Can cast once per a day, remains 3 in-game hours. Target pawn gets Melee Dodge Chance / Melee Hit Chance / Shooting Accuracy (+3), Social Impact / Drug Sell Price Improvement / Trade Price Improvement / Negotiation Ability / Pawn Beauty (+15%). Cannot target self. Jinx: Complexity +3 / Metabolism +1 / Archite capsule 1 Any pawns within 3 radius (including self and hostile) gets buff / debuff based on the carrier's remaining health. If remaining health is equal to or more than 50%, everyone gets Melee Hit Chance / Melee Dodge Chance / Shooting Accuracy (+2), Psychic Sensitivity / Toxic Resistance / Pain Shock Threshold / Melee Damage Factor (+10%), Aiming Delay Factor / Ranged Cooldown Factor / Incoming Damage Factor / Mental Break Threshold (-10%) If remaining health is less than 50%, everyone gets opposite effect. Xenotypes Void Born : consider them as a researcher, has a chance of double xenotype [img]https://i.imgur.com/lSnGeAa.png[/img] Void Born - Miner : has a chance of double xenotype [img]https://i.imgur.com/44RKAxt.png[/img] Void Born - Medicae [img]https://i.imgur.com/hOUuTKn.png[/img] Void Born - Breacher [img]https://i.imgur.com/6cGRwq6.png[/img] Void Born - Highmate [img]https://i.imgur.com/Dh7YxjB.png[/img] [url=https%3A%2F%2Fbuymeacoffee.com%2Femitbreaker]Buy me a coffee if you wish[/url][buymeacoffee.com]