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The Seaside Village - Anomaly Scenario

The three of you met each other by chance, or so it seems, all travelling across the dangerous rimworld to the same inconspicuous piece of land. Each night, the three of you hear whispers in your dreams, sometimes alluring, sometimes terrifying, calling you to this place. When you finally arrive together, all that is there is the endless ocean and a strange, crumbling monolith, whispering in the same incomprehensible voice. What reason did it call you here? And what kind of life will you build, next to the bottomless sea? Made for an Innsmouth style lovecraftian playthrough, building a little cult in a fishing village by the sea, worshipping strange gods and shunning outsiders. Similar to basic crashlanding in difficulty. Your faction will be a New Arrivals. Start with 3 people. Player starting characters have a 100% chance to have their sleep set between 25% and 50%. Start with: -Silver x300 -Packaged survival meal x40 -Medicine x20 -Component x10 -Pump shotgun -Revolver -Steel knife -Husky x1 -Cloth bedroll x3 -Kibble x50 -Novel Map is scattered with: -Ship chunk x6 -Steel x1000 -Packaged survival meal x12 -Wood x300