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I'm Proud of it!

Ever wished your pawns had a deeper emotional response after pouring their sweat into crafting a masterpiece? Or perhaps felt frustrated when they churned out a pile of junk? Does the Monument quest feel like a pure annoyance? This mod is made for exactly that! Mod Overview Pawns will now gain a mood buff (pride) after crafting high-quality items, buildings, or completing monuments. Conversely, they will feel frustrated if they make a pile of junk. For monuments, all colonists will receive a +8 mood buff for 10 days. Detailed Description For crafting, sculpting, and building, the mood buff is related to the work amount and relative quality. Relative quality is the difference between an item's quality and the pawn's crafting/artistic/construction skill level. Even if a pawn's skill is very low, they can still receive a buff after producing an average quality item (because it's good enough for their relative low skill). Skill levels and item qualities are categorized as follows: Level Skill Level Item Quality 0 0 Awful 1 1-4 Poor 2 5-9 Normal 3 10-18 Good 4 19+ Excellent 5 Masterwork 6 Legendary For example, a pawn with a crafting skill of 8 (Level 2) who crafts a Good chain shotgun (Level 3) will have a relative quality of 3 - 2 = 1. This pawn will receive a +4 mood buff for one day. The higher the relative quality, the greater the mood buff and the longer its duration. Since the size and work amount of monuments are inherently related to colony development, they are set as constants. And you can change them in mod settings. ============================== Github Link: ZreXoc/RimMod-Im_Proud_of_it Compatibility has been optimized as much as possible. If you encounter any conflicts, please submit an issue to our GitHub repository. ============================== Update Log [b]v1.3.0 (Latest!):[/b] [b]RimWorld 1.6 Update![/b] Full adaptation to new API. Settings interface is now more [b]refined and user-friendly[/b]. [b]Construction task failures[/b] will now also cause colonists to feel frustrated! [b]v1.2.2:[/b] Fixed: Potential issues caused by items crafted by colonists without an Ideo property. [b]v1.2.1:[/b] Now, crafting buildings with quality will also grant mood feedback; added monument mood settings; balanced for expert crafters. [b]v1.2.0:[/b] Colonists will now feel [b]frustration[/b]! Also, you can [b]preview mood buff effects[/b] in the settings.